Quarters: The closest game of the round is Brass Monkey versus B+. The captains of BM are from DC, and are liked and respected by the B+ players. Both teams have similar styles, with great (elite-level) men, fast women with solid throws, and tough defense. There are lots of turnovers the first couple of points, and then the offenses settle down. From there it's turnover-free, and both teams can't get a D. Brass Monkey is up a defensive break from earlier to take the half 8-7. B+ pulls to start the second half and Brass Monkey scores. Then the Monkey goes zone to man on B+. Jody Avirgan (#8) is big once again for B+, and they score to make it 9-8. After pulling, their defense gets on tight, and the Monkey's receivers can't get open. Brass Monkey throws it away. Caner Cooperrider (#81) throws a big hammer for the score, and it's a tie game, "on serve" to quote B+'s sideline. Brass Monkey scores the next one after some discussion over a line call, then gets the defensive break again. B+ has some miscues on offense, particularly from their women, and there's also another discussion over a line call. Brass Monkey goes up 12-10. B+ keeps making mistakes, though their D forces turns on the other end. Cooperrider gets a big one for B+, and June Srisethnil (#16) puts a long one to Avirgan. 12-11. Brass Monkey has success working the break side, with B+ marks too aggressive on the open side. They score easily. 13-11. After a lot of discussion on a travel call, B+ moves it and throws a long bomb. 13-12. Brass Monkey has another no turnover point to make it 14-12, and B+ responds, making it 14-13. Now Brass Monkey is receiving the pull; all they need to do is walk it up field, no mistakes, and they'll win. Though both teams have forced D's, the offense is very good. Brass Monkey shows patience and care, and works it in for the score. 15-13.
Chad Larson Experience and Drive Through Liquor trade offensive points to start the game. CLX and DTL both use their women well; CLX's are young and fast, while DTL's have more experience and better throws. CLX has some big men and great receivers. Dave Karsten (#2) makes plays, along with Austin Gangel (#23) and Wes Van Maanen (#99). Both teams can't seem to stop one another on defense, and CLX takes half 8-7. But in the second half, DTL starts making mistakes, and CLX continues to huck and come down with it. DTL's spread looks stagnant and their cutters look tired. CLX goes on a run to make it 11-8 and doesn't look back. The offenses start trading again, but DTL can't get the break. CLX wins 15-11.
Bad Larry versus 6 Trained Monkeys is a good game to start. Bad Larry has good women handlers and shows patience in the redzone. But 6 Trained Monkeys have very good men, and their women are playing well. They are up 5-3, and Bad Larry has a chance outside their endzone to tighten the gap, but calls a timeout they don't have. 6TM makes it 6-3. The gap stays at two or three for much of the game. At 9-7, Julie Dintaman, #13 on Bad Larry, puts up a big huck that's caught by Riedel (#8). Dintaman hits her hand on the mark's head on the follow through and is pretty hurt. It's 9-8 and 6TM receives and walks it down for the score. 10-8. Bad Larry has a long throw away and Olen Stephens (#00) has a nice grab for the score. 11-8 6TM. The Monkeys start to smell blood; they use their long game well and score when they have the disc. Bad Larry trades offensive points, but it's not enough, and 6TM wins 14-11.
Shazam and Holes and Poles is a close game for the first half. Shazam has a big athletic advantage; HnP is heard to say on the sideline that they can't match up man defense. Holes and Poles plays zone to start the second half, but Shazam moves it easily. Pam Kraus (#51) is a great handler for the Seattle team, hammering it over the cup and putting long flicks to the open wing. Shazam goes up 10-7. Ricky McClellan (#71) continues to be huge for Holes and Poles, making the throws and receptions. Stephen Heaps (#14) is also having a great game, making lots of long throws. They bring it to 12-10. But Holes and Poles can't force the defensive break. The spread offense looks tired, especially the downfield cutters. Shazam wins going away, 15-11.
Semis: Brass Monkey and Shazam starts the typical way, with teams trading points. Both teams are fast and hard running, with quality men that make big plays. For Shazam, Jimmy Chu (#15) is big on both sides of the disc. Steve Finn (#7) is a great thrower and receiver, and Jon Ladd (#5) seems to receive every other huck. On Brass Monkey, Nate Miller (#12) has unstoppable break mark throws, and Matt Albinson (#10) is a big receiver, thrower, and defensive player. The game is close the whole way, with two greatests: one by Patrick Hard (#64) to Kerry Soo Von Esch (#16) early in the second half, and one by Finn that's caught midfield by Chu. In fact, the second greatest is a back-breaker; the point at 11-10 Shazam goes on for at least fifteen minutes, with both teams working it to the endzone and then turning it. The players are totally exhausted when Finn makes his impressive grab and throw (called in by the observer); Chu then hucks it to Ladd and it's 12-10 Shazam. After that, Brass Monkey seems to have lose their juice. They stop playing flawless O, and Shazam is totally fired up. Shazam quickly scores to make it 13-10 and the game is essentially over; three points later they win, 15-11.
CLX and 6TM trade to start, with offenses effective. CLX relies on their big men to pull down the disc. Their women work it well, but it's the men that make the crowd-pleasing plays. CLX also likes to take chances, relying on their D to get it back. Against a talented 6TM squad, this may be a mistake. At 6-5, 6TM goes on a run. Their D plays tight and their O won't give it back. 6TM takes half 8-5. After half, CLX gets it back with big D's by Jason Saienga (#00) and big grabs by Kevin Seiler (#1). They make it 8-7, then 6TM wins the next two with patient offense. The next couple of points are trades. At 11-8, it looks pretty good for the Monkeys. Then CLX goes on a run. There are huge skying D's, big grabs in the endzone, and long hucks. CLX is certainly making risky throws, but their men are coming down with it. 6TM is caught back on their heels. CLX plays like they have nothing to lose, and indeed they don't seem to realize how big finals of Nationals would be. They just keep hucking it and coming down with it. The monster play wins them the game, 15-13.
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