Teaching Curriculum
Ultimate is the sport of the 21st Century! This teaching curriculum is to assist you in teaching Ultimate to students. Many physical education (P.E.) teachers include Ultimate in their classes. We hope you will too.
For too long people viewed a flying disc (“Frisbee” is a registered trademark; a “disc” is the object thrown) as a toy which you toss to a dog. Actually, Ultimate is an intense sport, stressing physical fitness, coordination, and cooperation. For students, Ultimate is the ideal sport.
What is Ultimate?Ultimate is a fast-moving field sport played with a flying disc. The game combines the passing and scoring of football, the cutting and guarding of basketball, and the non-stop movement of soccer. Every Ultimate player is actively involved throughout the course of play since each player constantly acts as a quarterback, receiver, and a defender.
Ultimate is played on a field 70 yards long by 40 yards wide with 25-yard end zones. Each team has seven players on the field, with substitutions allowed between goals.
The object of Ultimate is to score a goal by completing a pass in the opponent’s end zone. Running with the disc is not allowed. After making a catch, the player must stop and establish a pivot foot before attempting the next throw. In the meantime, receivers cut for the player with the disc (“thrower”), often running established plays and patterns. The disc may be thrown in any direction and there are no offsides.
One point is awarded per goal and a new throw-off (“pull”) occurs after each score. A typical game lasts to 15 points but can be played to a time limit. On defense, no contact or tackling is allowed. Rather, the defending team tries to force a turnover by guarding the thrower and receivers. A turnover results when the disc is not completed (e.g. caught by a defensive player, knocked down, goes out-of-bounds, touches the ground.) A turnover results in an immediate change of possession.
Ultimate’s unique use of the flying disc adds a dimension not seen in ball games. Unlike a ball, a disc floats, hovers, and curves. A skilled thrower can guide it over and around defenders.
An Ultimate game is filled with dives, leaps, blocks, one-handed grabs, short give-and-go passes, and field length bombs. Action is intense, exciting, continuous, and contagious.
The Spirit of the GameAnother unique feature of Ultimate is self-refereeing. A high priority is placed on sportsmanship and fair play. Players are responsible for their own foul and line calls. This element, “The Spirit of the Game,” is greatly valued by players because it creates an etiquette and camaraderie not found in other sports.
Ultimate players resolve their own disputes. Highly competitive play is encouraged, but never at the expense of respect between players, adherence to the rules, and the basic joy of play. Actions, such as taunting, intentional fouling, and “win-at-all-costs” behavior are contrary to Ultimate’s spirit. Playing with this spirit builds and reveals a player’s character.
History of UltimateUltimate was created by students at Columbia High School in Maplewood, New Jersey. They sought to combine the fun of playing with a Frisbee with the challenge of conventional competitive sports. From its birth in a high school parking lot, Ultimate spread to local high schools. Columbia graduates introduced the game to their respective colleges. The first intercollegiate Ultimate game was played in 1972 between Princeton and Rutgers, exactly 103 years after the same colleges played the first intercollegiate football game.
By 1975 the first intercollegiate Ultimate championships was held. The sport grew, with highly competitive clubs forming. Ultimate’s first national championship was held in 1977. In 1979 the Ultimate Player’s Association (UPA) was formed to organize, promote, and direct the sport of Ultimate.
Currently, the UPA has over 17,500 members, including over 500 men and women’s teams throughout the country. Players compete in a variety of divisions, including Open, Women’s, Masters, College, and Juniors (High School) divisions. The annual National Championship is the UPA’s “Super Bowl.” In addition to the UPA National series, there are hundreds of Ultimate tournaments held throughout the year.
You do not have to be a UPA member to play Ultimate. Community and corporate leagues are organized throughout the U.S. Ultimate is a very popular college intramural sport, and thousands of high school students play. The UPA estimates that over 50,000 Americans regularly play Ultimate.
Outside the U.S., Ultimate is established in Canada, Western Europe, and the Pacific Basin. It is developing a solid presence in South America, Africa, Eastern Europe, and the former Soviet Union. Ultimate is presently played competitively in twenty-five countries. National teams, including high school teams, from around the world meet every four years for the World Flying Disc Federation Ultimate Championship.
Let the Students PlayUltimate is perfect for high school students. Everyone is involved. In Ultimate there is no “right fielder” who gets little or no action. Every Ultimate player is constantly part of the action.
Ultimate is simple and inexpensive to play. All it takes is a disc, a field, some cones (or other line markers), and a group of students. Ultimate is fun, builds character, teaches coordination and emphasizes fitness. It can be played co-ed, and every player achieves a level of proficiency. An Ultimate game can accommodate more or fewer players by increasing or decreasing the field-size. Also, Ultimate can be played indoors and outdoors.
Learning SequenceNow that you have a basic understanding of Ultimate, here’s how to convey it to your students.
Chalk Talk: The first thing you need to do is explain Ultimate to your students. We recommend that you explain:
Every Practice: During every practice, be sure to at least accomplish the following:
Offensive Skills: A team advances the disc by throws, cuts, and catches. An offense that uses a strategy, based upon positioning, timing, and flow, will be much more effective.
Defensive Skills: Defense is more straightforward than offense. Basically, defense is guarding your appointed player. There are many strategies to aid defenders. These strategies involve teamwork in which the marker and defenders work together.
Time is the great constraint. You can only accomplish so much per class. Below is one way to divide your class time. Be certain to warm up and practice throwing before every game. If you have more time, play longer games and perform a drill.
Variations: If you have less time to play or want to get more action-time, try the following changes to the standard game of Ultimate: